![]() ![]() ![]() The Rachni out of all the meaningless choices from previous games, The Rachni choice from ME1 needed to have a far more meaningful impact than a mission that is more or less identical whether you saved or destroyed them. Writing issues aside from the ending I had with ME3:ġ. To be fair, in terms of moving things forward Mass Effect 2 really didn't accomplish a whole lot. Mac is good at telling smaller stories (the comics he wrote with Dark Horse were outstanding), but telling a giant story was rather terrible. Mass Effect 3 had far and away the worst writing in the series. With that in mind, I always recommend anyone doing a complete trilogy playthrough just save the Citadel for after the final mission and treat that as the true ending. One EASY thing they could have done is slightly change it such that Shepard DOES survive and then make the Citadel the true ending. It will probably make me hate it more, to be honest. The was obviously poor communication between the writers, because on one hand the game constantly hammers home to you that the Reapers can't be fought conventionally, and on the other hand there's Codex Entries of the current war, chronicling how some species are effectively fighting and destroying Reapers, conventionally.īut sure, the game was greatness before the ending. ![]() The Crucible was a big smelly asspull of a Reaper Off Switch by the writers, because they wasted ME2 not setting up a proper way to fight the Reapers.ġ0. The final level of the Mass Effect Trilogy, the grand epic last battle that we've been building toward since we first saw Sovereign on Eden Prime in Mass Effect 1, amounted to shooting a bunch of husks on few streets of London.ħ. Game keeps forcing you to feel sad about some random kid on Earth, writing your Shepard for you, even though the player had no personal attachment to the kid.Ħ. ME2 characters are completely pushed to the side.ĥ. He'd rather stay on Earth and go pew pew, rather than uniting the galaxy.Ĥ. The entire intro is written for new players, which is why Shepard acts completely out of character that first hour. Choices throughout the trilogy only amount to a war score point system.Ģ. ![]()
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